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Thursday, March 10, 2011

Deck Tweaking Fudo vs Leblanc

Let it first be said that this "Sherry Leblanc" deck is a poor name, just like Debris Hime that is plant synchro with a Tytannial Splashed in.

Unfortunately, the names to give this new version of "Synchron Synchro" aren't very nice ones. It could probably stay as "Synchron Synchro" but it is borderling "Junk Plants." But after a lot of thinking today, I have come to realize that the plant portion of the deck is so good, and using triples and doubles of a lot of the Synchron deck monsters makes it 10 times worse. Here are some of the cards found in the 1st draft of Synchron Synchro that got shaved down in the new version Synchron Synchro Mark II (for speed!)

Debris Dragon Such a good card. It is even limited now! This card MAKES Plant Synchro. Wait a sec...plants make plant synchro. and Debris Hime is pretty much plant synchro. So by that logic alone, Debris was shaved down to 1. Drawing 2 is terrible. It encourages bad moves and can even clog the hand when you know you shouldn't nuke the field. Debris was good because you can wipe your opponent's field with Black Rose Dragon and get tokens to make Stardust or Scrap Dragon next turn. We don't really want to do that in Mark II. Instead, you want to nuke the field, then start rushing past your opponent in card draws by making formula synchrons and making Synchron Synchro Monsters.

Quickdraw Synchron Another great topdeck. Well most of the time. You see, the problem with Quickdraw is that he is too balanced for this deck. The cost of a discard to special summon it is great, but not great enough to run multiples. I shaved him down to 1 because you should never really "lose" your quickdraw. It may get Warning'd or worst yet, Chain Disappearance, but you should never lose it to Bottomless or D. prison. In fact, having your opponent waste the before listed cards should help you more than it hurts. The real issue is when you lost a card for your discard, lost your tuner, and eventually you'll draw ANOTHER one. And if you haven't refilled your hand by then, you will be in big trouble.

Tuningware Same thing with quickdraw. You really shouldn't lose your tuningwares. With 2 Quillbolt in the deck, there are plenty of options for Road Warrior. Then you have other level 1 targets for One for One. It took me a while to realize that the deck needs as many options as possible. There is a reason why Yusei is the king of the top deck, and that is because he(spams Angel Baton) has so many options.

So the addition of plants should speed up the deck. Let's look at what went into the Mark II:
Lonefire Blossom Some say that Lonefire is the main reason why plant synchro is so good, and I do agree. Its effect is difficult to stop. In the graveyard it does move for you than a lot of the rest of the deck. Synchron Synchro Mark II does NOT run tytannial, there is no space for it. Instead, Lonefire is fuel for getting key cards out. Dandylion -> Spore -> Glow up. Then Lonefire stays in the grave to be used with Avarice, Debris Dragon, Spore and Limit Reverse.

Spore I know that Spore is in my picture of the deck, but that was honestly a placeholder for Glow-Up. I took a look at the deck and realized that I didn't have very many level 1 tuners. I was using Nitro Synchron because it was searchable and I could summon it with Kinka-byo. But hey, so can Spore. In fact, summoning spore out of the deck from lonefire is such an amazing play, it makes the deck instantly faster.

Limit Reverse Call of the Haunted is very important in this deck. Because of that, Limit Reverse was put in. In fact, I feel that Limit Reverse is a very underrated card. In decks like rely on small monsters to work properly, there is almost no reason not to run 1 Limit if you run Call of the Haunted. I remember posting a while ago about Monster Reborn, and how most people think it is broken because you can get 2500+ monsters from the grave with it. But people don't think that recursive cards like Reborn, Call, and Reverse are Combo enablers. In a deck like the Mark II, where you blow through your deck and fill the graveyard, Limit Reverse can easily become anything you want. Reverse Lonefire into whatever plant is left. Reverse Tuningware and synchro to draw more cards. Reverse Quickdraw and make anything. Reverse Dandylion and stall.

The deck is too good and I hate the fact that it runs so many "Meta" cards. Luckily, I think it has just enough fun cards to keep it from being mainstream. Oh, let's not forget the most important part. The Extra Deck:

Ally of Justice Catastor
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Drill Warrior x2 (Might shave this down)
Chevalier de Fleur
Formula Synchron x2
Junk Destroyer
Junk Warrior
Nitro Warrior
Road Warrior
Scrap Dragon
Shooting Star Dragon
Stardust Dragon

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