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Wednesday, January 26, 2011

STOA - TCG Exclusives Part 2

Vanadis of the Nordic Ascent Dark - Effect Tuner - Fairy - Level 4 - 1200/400
You can substitute this card for any 1 "Nordic" Tuner Monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.
Vanadis is....special. First off, it is secret rare, and will look awesome in all of its glory. Secondly, it is the star player in the recent "Chaos Stars" deck, a deck that has Vanadis and Valkyrie as part of a Chaos engine. Third, Vanadis COULD have been ridiculous, but Konami felt the need to slow her down by limiting her to synchro with only Nordic non-tuner monsters. I'm sure noone would splash Vanadis into any deck just to summon Odin, but in hybrid decks like UniSTORM, Vanadis would be the perfect card. But alas, it only synchros with the goats in that deck, meaning that I can only run 1 and that I have to hold it for a while(until I draw into cold wave.) So close Konami, soooooooooooo close.

The Nordic Lights - Field Spell
"Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters on the field.
In my honest opinion, this card is garbage. Spiritual Forest has been out for a long long time, and it doesn't make beasts or insects competitive. Never having your cards destroyed by battle is cool and all, but field spells are annoying and tend to kill consistency. Dragon Canyon(now known as Dragon's Ravine) makes Dragunities competitive, but because the card is borked. Nordic Lights isn't broken, its just a little annoying. It does indeed become a target for your opponent, and forces them to use cards to get rid of it, but isn't that the case for any card you'd replace it with? Maybe I should try it in a "pure" Nordic deck before knocking it.

Nordic Relic Megendjord - Normal Trap
Select 1 face-up "Aesir" or "Nordic" monster you control. Double its original ATK and DEF until the End Phase. That monster cannot attack your opponent directly this turn.
Nordics finally have a niche with the release of the TCG exclusives. Instead of a theme based on synchro summoning the strongest boss monsters out of the weakest level ~4 monsters, now you summon the strongest boss monsters using (potentially) strong level ~4's. You can think of it like Xsabers, monsters with crazy powerful effects, summoning boss monsters. Nordics are monsters with crazy powerful(depending on who you talk to) support, summoning crazier monsters. I'm still not a fan of this card, but keep in mind, I don't have interest in the pure build (for now!). Cards like this are meant to intimidate your opponent into not attacking(if you don't have Lights up). It can also be used to swing for game. An 8000 attack Odin is nothing to scoff at for sure, but cards like this(Shrink and rush recklessy included) have always been underpowered for whatever reason.

I'll leave the remaining 3 for next time.

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